GRID Puzzle League is a seasonal Puzzle competition system within the GRID ecosystem, where players compete based on their gameplay performance to achieve top leaderboard positions.
Unlike the standard Puzzle Mode, GRID Puzzle League focuses entirely on competitive performance, with fully independent event structures.
1. Program Overview
GRID Puzzle League consists of multiple independent Seasons or Events, which may run simultaneously.
In each Season/Event:
- Players join through a confirmation process
- Progress is completely separated from the main Puzzle Mode
- Each Season/Event has its own leaderboard
- Data does not carry over between Seasons/Events
This system evaluates Puzzle mastery and completion efficiency.
2. Participation
To participate in this event, players must:
- Complete KYC on GOCPartner
- Become a GOCPartner Partner
- Pay the required entry fee in ELM (one-time payment)
After paying the entry fee:
- Players must confirm participation via the Join button
- Only after joining will the system start tracking event progress
- Players will enter a separate event environment
Once joined:
- Progress is tracked independently from the main Puzzle Mode
- All participants start from the same baseline
3. Ranking Mechanism
Leaderboard ranking is determined by:
- Highest level reached
- Highest number of stars at that level
- Highest Puzzle Points at that level
- Earliest time of achieving the above
4. System Scope
GRID Puzzle League:
- Fully separated from standard Puzzle Mode
- Not dependent on ELM mining
- Focuses purely on gameplay performance
Rewards (if any) are configured per Season/Event.
5. Transparency & Visibility
The system may display:
- Username
- Level
- Star count
- Ranking position
Visibility is configurable per Season/Event:
- Fully real-time
- Partially hidden
- Or revealed only after the event ends
6. Independent Season & Event Structure
Each Season/Event operates independently:
- Each has its own progression and leaderboard
- When a Season/Event ends:
- Players can no longer continue in that event
- Results are stored as history
- Players can no longer continue in that event
- When a new Season/Event begins:
- All players start from scratch
- Previous results do not carry over
- All players start from scratch